
You can get the full game on Steam,
featured in the Thinky Games Club and the Steam Next Fest.

Mockup levels designed to test combinations of sprites & backgrounds
Ligo is an indie videogame developed by Anthony Berleur about solving challenging block puzzles while exploring a cute but mysterious floating world. A mix between the sense of wonder and the relaxed puzzle gameplay. In addition to illustrating the key art piece, I also enjoyed working on the game logo, Steam capsules, the in-game environments & the optimized sprite sheets.